MapTools

GoldSource & Counter-Strike 1.6 Mapping Toolkit by Chrizzy

Available Tools (6)

📋 Investigate .MAP File

Upload and analyze .map files to view detailed statistics, entity counts, brush information, texture usage, and more.

• Entity Analysis• Brush Count• Texture List
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📐 Texture Resizing

Batch resize textures with proper 24-bit RGB output for Wally compatibility. Also includes a Dimension Fitter to convert any image to the nearest valid GoldSource dimensions (divisible by 16, max 512).

• 24-bit RGB Output• Batch Processing• Dimension Fitter
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🎨 Texture Variations

Beta

Generate color and contrast variations from a single texture. Includes a boost variant, plus theme-aware presets (rock, grass, wood, sand, roof, brick, cave) with hue shifts, saturation and brightness adjustments.

• Theme presets• Hue / Sat / Bright• Multiple sizes
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🧮 Calculators

Handy mapping calculators. Includes a bhop combined-entity lip calculator to quickly get the correct Lip value.

• Bhop Lip Calculator
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⚙️ QC Script Editor

🚧 Work in Progress

Create and edit GoldSource model compilation scripts (.qc files) with a visual editor. Define model settings, sequences, attachments, and more.

• Visual Editor• Load/Save QC• Code Preview
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🎨 WAD Texture Viewer

🚧 Work in Progress

Browse and extract textures from WAD files. View texture properties, preview textures, and export them as PNG.

• Texture Browser• Export to PNG• Search & Filter
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Made by Chrizzy